Designing with users in mind
As part of Northwestern's University's Human-Centered Design course, I worked with a team to design a prototype for a public art app. The goal of the app, called muse, was to provide a convenient way to learn about the public art of Chicago, while empowering users to engage in additional activities along the way. These are some of the highlights from our project, including hi-fidelity mockups, user journeys, and a user flow.
Role: UX Design
As part of Northwestern's University's Experience Design course, I prototyped an app for zoo volunteers. The goal was to create a way to easily provide volunteers with up-to-date animal information (facts, names, ages, keeper notes, etc.) to provide to guests when on grounds. Here are some of the materials I created, included a site map, user flows, and mockups.
Role: UX Design
Working with foundry10, I created Figma mockups for 8 webpages to identify desired user flows, design patterns, and functionality. These designs are being implemented with a transition to a new CMS.
Role: UX Design